Music.
Ship the composition, not the recording.
Spatial audio carries recorded sound objects; a wai.audio.score carries
no recording at all, just the notes. The sink is a computer: the note events become
music your browser synthesizes with the same
deterministic Rust engine (compiled to WASM) that made the conformance corpus, and checks the
BLAKE3 of the rendered PCM against the corpus's: mixdown-equivalence, the same criterion
spatial audio uses. The reference synth is trig-free — a phase accumulator and a linear
envelope in the fixed-point floor — so every machine renders bit-identical samples. A sink
with a soundfont or a neural instrument may play the same score its own way; that is presentation.
Press play.
Composition as instructions
A note is pitch, timing and envelope. The whole piece is the note list, and the sink synthesizes the music from the score instead of receiving a recording.
Mixdown-equivalence
The reference render is bit-exact: the wai.det.fixed64 floor, a phase-accumulator
oscillator, a linear ADSR — trig-free, so + − × ÷ alone reproduce it on
any machine. The hash in the HUD equals the corpus's expected_hashes.json.
Pitch is a per-sample phase increment authored once — the floor never needs an exponential.
The same floor as spatial audio
The same fixed-point floor and mixdown discipline as spatial audio: recorded objects there, synthesized notes here. A sink with a richer instrument may play the same score its own way; the reference render is what the corpus hashes.
Read the score extension text on this site.